In case you don’t have an account, you can sign up using your email address and create a password. It’s also quite lightweight and lets users log in to the platform using their official Minecraft account. In addition to this, the application lets users design maps, battles, skins, mods, and characters, among other options. It’s very popular because it lets users play any version of the creative sandbox game. : : at .main(Launch.TLauncher is a cracked version of the official video game Minecraft. : : at .FMLSecurityManager.checkPermission(FMLSecurityManager.java:30) : : .FMLSecurityManager$ExitTrappedException Minecraft_command = minecraft_launcher_minecraft_command("20w14infinite",minecraft_directory,options)Įrror: Īt 0(Native Method) ~Īt (NativeMethodAccessorImpl.java:62) ~Īt (DelegatingMethodAccessorImpl.java:43) ~Īt .invoke(Method.java:498) ~Īt .launch(Launch.java:135) Īt .main(Launch.java:28) Ĭaused by: : ()IĪt (Native Method) ~Īt .(Sys.java:118) ~Īt .func_71386_F(Minecraft.java:2756) ~Īt .Main.main(SourceFile:41) ~ Version_list = minecraft_launcher_version_list() Minecraft_directory = minecraft_launcher_minecraft_directory() Latest_version = minecraft_launcher_latest_version() Is there a problem with my code or can anyone explain to me and give me a fix to this problem? LWJGL stands for "LightWeight Java Game Library", which is the game library Mojang uses to make Minecraft. The problem is I use Minecraft 1.8.9, and it keeps throwing an error with a function in LWJGL called "()". It works really well with 1.14.3 - 1.16.5(which is what I've tested). I'm trying to make a Minecraft launcher that will always open 1.8.9 in Python because I found the minecraft-launcher-lib python package and it works a lot better than using batch in my opinion.
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